Saints Row IV DLC is chaotic and hilarious

NOTHING TO GAIN: Saints Row IV Re-Elected takes wacky too far.
NOTHING TO GAIN: Saints Row IV Re-Elected takes wacky too far.

IF NOTHING else, Saints Row IV is the logical conclusion of the videogame sandbox: a crass and chaotic take on the concept of unrestricted freedom within a virtual space.

Whether it's the "wub-wub"-powered dubstep gun, the rainbow palette of skin tones in the character creator or the simple fact that you play a gangster turned President of the United States turned superhero, there is no single element of the Saints' fourth outing that isn't nuts.

>> Unclassified version of Saints Row 4: Re-Elected recalled

Re-released and remastered for the Xbox One and PS4, Saints Row IV: Re-Elected bundles the original game with its numerous DLC packs as well as the all-new standalone expansion Gat Out of Hell that sees the tiresomely deified Johnny Gat character plunged into a satanic re-skin of the Saints' home of Steelport.

Upon its original release on the last-gen consoles, Saints Row IV seemed to groan under the weight of its kitchen sink design with wildly volatile frame rates and texture pop-in.

While the introduction of basic voice-recognition (and touchpad integration in the PS4 edition) does little to enhance the game in any meaningful capacity, the graphical consistency enabled by the latest generation of hardware makes this the essential version of a relatively unessential game.

That's not to say that Saints Row IV: Re-Elected isn't fun. After all, any game that has you flying out of an exploding spaceship to Haddaway's What Is Love while your character quotes Star Wars can't fail to raise a smile when its anarchic darts of humour hit the bullseye.

The cache system allows for a freakishly vast amount of character, vehicle and weapon customisation and the Crackdown-esque collectables decorating Steelport's rooftops eschew the recent trend of adding redundant filler and instead are used to upgrade the game's comic book-esque super-moves.

In the end, though, the game suffers from redundant mimicry of other games that misses the point of parody and a nagging feeling that running amok in a world without any context of rules and restrictions is not satisfying.

Gat Out of Hell, on the other hand, places too much emphasis on the new flight ability enabled by a set of angel wings.

While this mechanic adds a new dimension to the overpowered gameplay, the expansion's bland visual take on the aesthetic of the underworld provides little incentive to soar around its sandbox districts.

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